

Each scenario has three sets of objectives to attain too, each increasing in difficulty, so there’s plenty for casuals and hardcore rollercoastites alike. They usually involve creating a certain type of ride, attracting a specific number of visitors or accruing a decent profit but objectives do vary. Locked scenarios are also unlocked by simply completing x number of other scenarios so you aren’t forced down a linear path.Įach of these scenarios drops you into a prebuilt park and tasks you with certain objectives. After that, it’s up to you to choose which scenario to play. The game offers a small collection of scenarios from the off but you’d be best selecting the first as it acts as a tutorial of sorts. There’s a campaign mode split across the three games (the base game and its two expansions) which includes a variety of scenarios to play - 39 in total. It’s fair to say that Rollercoaster Tycoon 3 hasn’t half-arsed its offerings. You can even wind your coaster in and around these landmasses for near limitless park designs. They allow you to create mountains and ravines, rivers and lakes and change the terrain texture to various types of grass, rocks, sand, paving, snow. One of the other great features for creating your park are the game’s terrain manipulation tools. These may all sound like par for the course nowadays but at the time Rollercoaster Tycoon 3 released these were revolutionary and some of that feeling still seeps through today. And to top it all off, you can ride your creation with the game’s coaster cam - a first-person perspective of the coaster in action.
#ROLLERCOASTER TYCOON 3 RIDES HOW TO#
The arguably best feature is its autocomplete which will finish the track of the coaster for you should you get stuck or unsure how to finish off your creation. Add chained hills, big drops, loop the loops, banks, you name it, the builder has likely got it. You start by creating the station and then the rest is up to you. The rollercoaster builder allows you to create some really unique coasters with few limitations. One of Rollercoaster Tycoon 3’s biggest features is its rollercoaster builder. There’s a huge amount of options when it comes to populating your park but there’s an obvious emphasis on the types of coasters you can buy. Rides can also be coloured to match your park’s aesthetics, truly creating a unique experience for your park goers (peeps). making it easy to create themed areas in your park. Each of the games selection of items is categorised into themes - pirate, prehistoric, spooky, etc. One thing that can be said about Rollercoaster Tycoon 3 is that it doesn’t do things by half. It has everything you’d expect from a park builder game - paths, scenery, shops and, most importantly, rides. I remember it taxing my PC, forcing me to buy a new graphics card a few extra MBs of RAM, so the fact that it works, and works well, on the Switch is genuinely quite impressive.
#ROLLERCOASTER TYCOON 3 RIDES FULL#
Rollercoaster Tycoon 3 revolutionised the rollercoaster building genre back in the day with a full leap into 3D rendered worlds and an expansive rollercoaster building tool to boot. But other than that it’s the same old game from the early 2000s, for better or worse. The UI and control scheme have both been overhauled to work on the Switch. But that’s not to say it’s gone unchanged. Instead, this is the original Rollercoaster Tycoon 3 game including both the Soaked and Wild expansions. It’s worth noting from the off that this isn’t a remaster. Life is a rollercoaster, just gotta ride it
